![]() ![]() Each playthrough can allow Duke Alcedor to make decisive choices that weigh heavily on the narrative, making four possible endings occur, adding to the depth of gameplay, with of course, rewarding boss encounters, and a dynamite music score. Infernax has Easter eggs for fans of Castlevania which will delight Metroidvania enthusiasts, and, somehow, Contra fans. Cheat codes allow the duke to be outfitted with more advanced weaponry, making the already solid game more of a fun gag, imagine jetpacks during the Crusades. ![]() The gameplay is smooth and rewarding for the player, and the classic mode restores some of the old school difficulty to the genre. If fans own an Xbox with Game Pass, grabbing this game is a no-brainer as it’s provided to the platform. ![]() Hollow Knightįor the last title on this list, Dead Cells adds more to the traditional action-adventure brand of gameplay from most Metroidvanias and throws in a helping of the rogue-lite genre. Starting in a prison - traditional RPG beginnings - the unnamed protagonist has to make it through a series of biomes that increase in difficulty as gameplay wears on. In typical rogue-lite fashion, death means the loss of all equipment and level progress, but certain key items and abilities remain for the player to utilize on subsequent runs, for larger exploration of the game world. What sets Dead Cells apart is the random dungeon generator, adding more replayability, which makes no two runs the same, a staple of the rogue-lite genre. The 2D action-based adventure also features abilities that allow the player to make further progress, and, of course, huge boss fights to engage the player in kill or be killed-and start over-gameplay. This addictive title makes ‘one more run’ a lie, as it definitely can eat countless hours in new attempts to make it to the cryptic King antagonist. A great way to lose countless hours with deep gameplay. This brings us to the end of the Metroidvania list. There are plenty of titles that aren’t included on this list such as the Ori Collection or Blasphemous. The inclusions are titles I have personally played recently, so casting shade on specific titles was not intended, nor was this meant to rank these games. The list is definitely random.Įach of these titles adds something new to the tried and true Metroidvania gameplay, while some of them also pay tribute in the form of Easter eggs and collectibles that hearken the player back to their inspiration. With the relatively new release of the Castlevania Advance Collection and Metroid Dread-after over a decade of dormancy-this genre appears to have no signs of slowing down. If readers have Metroidvania titles that I missed and would recommend, please list them in the comments below. As a huge fan of this genre, there are never enough Metroidvanias to jump into.Following up on the original Axiom Verge isn’t an easy ask. The original title is one of those rare indie games that won rave acclaim for delivering on their premise through and through. Axiom Verge 2 manages to ultimately be a worthy follow up to the first game by not really concerning itself as much with what that title did, and instead by squarely emphasizing its own identity, doing its own thing, and delivering a distinct but accomplished take on the Metroidvania conceit in the process. The differences between Axiom Verge 2 and its predecessor, and indeed, between it and many other games of this format, are apparently almost right away. You’re playing in organic outdoor environments a lot of the time, rather than the claustrophobic indoors that so many games of this genre make their haunts. It also ends up de-emphasizing combat drastically. Your weapons now are a melee pickaxe and a boomerang you can use at range, and while you get both of these pretty early, you also end up realizing equally early that combat is really not the point of this game. ![]()
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